Game Artist at Sci Play Chicago, IL
Some prior Clients / Projects:
-Steamlabs Inc / Rigging Tutorial
- Crispcube Entertainment Inc / Crisp Cube Mobile/PC Game
- Damarjian Interactive / Leo Vs Robots Mobile Game
Create high-caliber art while maintaining brand integrity and art quality in regards to character design, text treatments and animations.
Work closely with cross-functional team members while also providing feedback to artists and 3rd party design companies to ensure accurate brand integrity, optimized art assets and correct layouts/color usage.
Create high resolution 3D sculpts and low poly assets for static imagery and animation purposes.
Create high end app store icons, screenshots and advertisements for apple and android app markets.
Analyze and develop art pipelines for optimal workflows using both adobe suite and 3D software.
Contracted for Steam Labs Inc, I was in charge of Concepting, Modeling, Retopologizing, UV Mapping, and Texturing a character for a rigging tutorial.
Contracted for Crisp Cube Entertainment I created the main character Mr. Crisp of the Mobile/PC game "Crisp Cube". During this time I was in charge of Modeling, Retopologizing, UV Mapping, and Texturing both the high and low LOD's.
Freelancing for Damarjian Interactive's Little Genius Games, I specialize in creating 3D characters and environment assets.
Damarjian Interactive currently holds publishing contracts with Microsoft, Sony and Nintendo. Damarjian's flagship title Leo Vs the Robot Uprising is set to be released for mobile download by Christmas 2016.
Specializing in 3D Modeling, I help strengthen the learning experience for students who seek help with basic to advanced skills with design software as well as traditional mediums. As a mentor, I promote positive learning habits as well as perform administrative duties; likewise, demonstrating strong abilities as an effective team leader and team player.
Creating learning based animations for the software platform EDOVO so inmates can continue their education.